Create characters, weapons, props, and environment objects like trees and rocks. Start with an image or a text prompt, then let Hi3D Agent help you through the process in plain language.
Turn an Image into a 3D Game Asset
Create characters, weapons, props, and environment assets in minutes. Bring them into your favorite tools and game engines.


Upload image here
JPG, PNG, WEBP; size ≤20MB
See What You Can Create
Build Your Game World Faster
More assets to make than time to make them? Hi3D and Hi3D Agent help you create, refine, and bring assets into your project faster.
Create the Assets You Need
Turn an image into a character, weapon, prop, or environment asset. Need changes? Just ask Hi3D Agent.

Keep Using Your Favorite Tools
Export in formats like GLB and OBJ, then keep editing in Blender and other 3D tools.

Bring Assets into Your Engine
Import into Unity, Unreal Engine, or Godot to build scenes and see your assets in action.

Got Questions? Start Here.
See How Game Developers Use Hi3D
Hear how they create assets and bring them into their games.
- Creators
- 2M+
- Models
- 10M+
- Countries
- 120+

As a solo developer, I handle both characters and props myself. With Hi3D, I can generate models from reference images instead of building every asset from scratch. It’s saved me a lot of modeling time.

What I like most about Hi3D is how easy it is to export a generated model and keep working on it in Blender. It fits right into my existing workflow, which makes it really useful for project work.

Hi3D is great for prototyping. I generate the assets I need, bring them into Unity, and see how they look in the scene. It helps me figure out sooner which ideas are worth developing further.

Hi3D Agent has been a huge help! When I want to adjust a model, I can just describe what I need. For me, it’s much easier than hunting through menus and doing everything step by step.
Start with One Image
Upload a reference image and get your first 3D game asset in minutes.
Upload image here
JPG, PNG, WEBP; size ≤20MB











